Go to top
Search results for Wave


Naturalist Water
Spell - Elemental | Nimble and Magic
Deal 3 + TT/2 Water damage. Use Injury d12 to Reposition each Injured creature and object.
Range Burst 1 + TT/3   Defense Athletics
Boost: After this Repositions a creature, use Injury d12 to Trip them.
© Grinning Demon Games ~ admin@SoulshardsRPG.com
Yitzi Santer: Creator | Clinton Menezes: Lead Developer | Travis Almon: Lead Writer
Merch Store ~ The Team
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------