Profession Gear
Profession Gear is specific sets of objects intended to complete a designated job. Some actions require you to have the correct Profession Gear to use them.
Advanced Profession Gear
You can double the cost and increase the Craft Tier by 1 of any Profession Gear up to 3 times to get an advanced version. If the gear has Tools in the name, also double the Bulk. For each time you do, gain +1 on the effect of any action you use the gear for.
Improvised Profession Gear (1 Minute Per Bulk Improvised - Tools)
You can roll Tools, DL 9, to use objects as improvised Profession Gear. This cannot replicate advanced gear. You must provide appropriate material of equal Bulk. Have -3 on rolls using the improvised objects.
Profession Gear | Cost | Bulk | Craft | Description |
Brewer's Tools | 58.50 | 3 | 3 | Used for crafting alchemical objects, potions, and poisons. | Carver's Tools | 146.25 | 5 | 1 | Used for crafting and breaking wood, bone, and stone objects. | Charlatan's Tools | 6.00 | 2 | 1 | Used for crafting disguises. | Chef's Tools | 150.00 | 4 | 2 | Used for cooking. While cooking, you can Aid yourself with Tools. For each 3 you exceed the Aid DL, gain an additional +2 on your roll. | Crowbar | 36.00 | 3 | 1 | Used to break hinges, locks, or fasteners. | Drill | 24.00 | 2 | 1 | Creates holes with a screwing motion. | Enchanter's Tools | 292.50 | 5 | 4 | Used for crafting Artifacts, Inlays, tattoos, etchings, and objects made of living elements or Soulshards. | Fishing Rod | 3.00 | 1 | 1 | A sturdy stick and ample supply of string used for catching fish. | Flint and Steel | 8.78 | N3 | 1 | Use with both hands to light a flammable object. | Gatherer's Tools | 9.00 | 3 | 1 | Used for finding food. Gain +1 on Survival to find food rolls. | Gemcrafter's Tools | 75.00 | 2 | 2 | Used to craft gems to improve their quality. | Glass Cutter | 17.50 | 1 | 2 | Used for breaking specific parts of glass without shattering the whole. | Grappling Hook | 17.50 | 1 | 2 | Used to hook onto a ledge. Has a loop to easily connect a rope. | Groomer's Tools | 6.00 | 2 | 1 | Everything you need to stay well-groomed. | Hack Saw | 18.75 | N5 | 2 | A serrated piece of metal for making cuts in metals. | Hammer | 4.80 | N4 | 1 | A heavy head at the end of a stick. Used for many purposes. | Healer's Tools | 94.50 | 2 | 3 | Used for treating wounds. | Knife | 2.40 | N2 | 1 | A sharp cutting device. Used for breaking string, cloth, fur, and leather. | Ladder | 23.00 | 4 | 2 | A wooden ladder with steps that crosses 2 spaces. | Ladder, Rope | 4.80 | 4 | 1 | A simple rope ladder that crosses 4 spaces. | Locksmith's Tools | 47.25 | 1 | 3 | Used for picking and crafting locks. | Magnet | 2.85 | N2 | 1 | Used to help find metal objects. Can lift a up to an N5 object. | Manacles | 75.00 | 2 | 2 | Used to bind a creatures hands. Does not include a lock. It has Unsecure DL 15. | Mechanic's Tools | 468.00 | 8 | 4 | Used for crafting mechanical gear. | Metallurgist's Tools | 300.00 | 8 | 2 | Used for breaking and crafting metal objects. | Miner's Pick | 36.00 | 3 | 1 | Used for breaking stone. Can be used as a War Pick with inaccurate. | Molder's Tools | 112.50 | 3 | 2 | Used for crafting and breaking clay, cloth, fiber, glass, leather, and paper objects. | Quiver | 3.75 | 1 | 1 | A simple case worn over the shoulder that holds up to 20 bolts, arrows, or other small sticks. Its contents do not count towards your Bulk limit. | Ram, Portable | 15.00 | 5 | 1 | A large, ironshod piece of wood with handholds cut in for breaking walls and doors. | Rope | 4.80 | 4 | 1 | Rope that spans 10 spaces. Can be broken by a single attack from any Chopping damage. Can support 2,000 Bulk. Can be used as a Tier 1 melee weapon with Grab. If dropped, the rope becomes the Holder. | Rope, Silk | 35.25 | 2 | 3 | Rope that can support 3,000 Bulk. | Seamstres's Tools | 24.00 | 2 | 1 | Use to craft clothes. | Shovel | 36.00 | 3 | 1 | Can displace 10 Bulk each minute. Harder or softer ground modifies the amount. | Trapsmith's Tools | 150.00 | 4 | 2 | Used for crafting and breaking traps. | Wood Saw | 8.75 | N5 | 2 | A serrated piece of metal for making cuts in wood. | Writer's Tools | 3.00 | 1 | 1 | Used for crafting drawing and texts. Includes a slate for writing on, a signet seal, and an inkpen. |
Consumable Gear | Cost | Bulk | Craft | Description |
Bandages | 2.56 | 2 | 0 | Used with Treat Injury 50 times. | Chalk | 1.43 | N1 | 1 | A pack of 50 pieces of chalk that can leave marks on most surfaces. Each piece can write 50 pages of text or 5 Craft Tiers of ritual circle. | Firewood | 3.00 | 1 | 1 | Dry wood that holds a flame without taking damage from Burning for an hour and is consumed. Increases the 1 Tier in an Aura 2. Area value becomes 5 in an enclosed area. | Glue | 1.11 | N1 | 2 | Can be used to fasten up to 1 Bulk of objects in place. Additional glue can combine for higher Bulk. Requires 1 minute in heat to prepare it for use. | Grease | 11.13 | 1 | 2 | A container of flammable grease. Coat an object with N1 Bulk to cause Tier 1 Slippery. Coat a surface with 1 Bulk to cause Tier 1 Slick. | Ink | 8.00 | N2 | 2 | A vial containing 1 ounce of black ink. Can write 50 pages of text. Other colors can be bought for double the cost. | Journal | 4.50 | 1 | 3 | A blank book of 50 paper pages. | Makeup | 17.63 | 1 | 3 | Used to change a person's appearance with disguises. Can be used 50 times. | Medical Herbs | 10.00 | 1 | 4 | Used with Attack Disease or Poison 50 times. Takes 1 round to prepare this for use and is wasted if not used within 1 hour. | Oil | 11.13 | 1 | 2 | A container of flammable oil. Coat an object with N1 Bulk to cause Tier 1 Slippery. Coat a surface with 1 Bulk to cause Tier 1 Slick. Reduce the Tier of Slippery and Slick caused by 1 after each minute. | Paper, Page | 0.29 | N1 | 2 | A 12" x 9" sheet of paper ideal for writing on with ink and for binding into a book. | Ritual Canvas | 5.63 | 3 | 1 | This cloth is large enough to draw a ritual circle and has ties to help roll and store it easily. | Sealing Wax | 1.13 | N2 | 1 | Red wax used for sealing 50 envelopes. | Soap | 1.13 | N2 | 1 | Chemicals to use with water to clean a person or object. Can be used 50 times. | Spices | 0.35 | N3 | 1 | Flavor for 50 dishes. | String | 0.12 | N1 | 1 | A simple piece of string that spans 6 spaces. | Trail Mix | 0.25 | 1 | 2 | Long lasting, simple food. Great for long journeys. | Wire | 1.20 | N1 | 1 | Versatile wire that can stretch across a single space. |
Survival Gear | Cost | Bulk | Craft | Description |
Bedroll | 2.56 | 2 | 0 | A simple sleeping bag to make sleep more comfortable while traveling. Can roll up for easy transport. Treat the temperature as 20 degrees higher. | Blanket | 1.28 | 1 | 0 | A thick blanket for cold nights. Treat the Temperature as 10 degrees higher. | Candle | 0.33 | N1 | 0 | Holds a flame without taking damage from Burning. A candle is consumed after burning for one hour. Suitable for a candelabra. | Clothes | 3.84 | 3 | 0 | Simple clothes for civilized people. | Cot | 18.00 | 6 | 1 | A simple, portable bed. Takes 5 minutes to set up or put away. | Ear Trumpet | 1.20 | N1 | 1 | Treat Physical Reduction of objects you try to listen through as 1 less. | Earplugs | 0.15 | N1 | 1 | Count as having Magnitude 2 Concealment from sounds. | Hammock | 1.82 | 3 | 0 | Can be hung from 2 trees or pillars for sleeping off of the ground. | Hand Bell | 3.50 | N2 | 2 | A handheld bell that can be used for a signal. Makes a Magnitude 3 sound. | Lantern | 12.00 | 1 | 1 | Holds a flame without taking damage from Burning. Consumes 1N Bulk of oil every 3 hours. | Lantern, Bullseye | 17.50 | 1 | 2 | Holds a flame without taking damage from Burning. Area becomes a Cone with double the value. Consumes 1N Bulk of oil every 3 hours. | Lantern, Hooded | 17.50 | 1 | 2 | Holds a flame without taking damage from Burning. The light can be hidden or revealed as a Minor Action. Consumes 1N Bulk of oil every 3 hours. | Mirror | 13.00 | 1 | 2 | A handheld reflective surface. | Mirror, Silver Backed | 160.00 | 1 | 2 | A mirror with a silver backing. While properly polished, it grants +2 on defenses against Projections seen in it. | Pole | 1.81 | 1 | 0 | A simple stick with Extend 1. | Shield Sconce | 1.20 | N1 | 1 | Allows you to attach a torch to the back of a shield so the torch can be carried without a hand. | Signal Horn | 5.63 | 1 | 1 | Makes a Magnitude 8 sound when blown. | Sturdy Spike | 9.63 | 1 | 0 | Ideal for hammering into any solid surface to hold a rope or block an object. | Tent | 23.00 | 4 | 2 | A tent for 1. Takes 5 minutes to set up or take down. | Torch | 1.20 | N4 | 1 | Holds a flame without taking damage from Burning. After 1 hour, you must add 1N Bulk of oil as a Major Action or it stops Burning. |
Travel Gear | Cost | Bulk | Craft | Description |
Backpack, Adventurer | 14.63 | 3 | 3 | A standard backpack that is immune to fire and keeps water out. 6 Bulk of objects placed inside do not count towards your Bulk limit. | Backpack, Standard | 3.75 | 2 | 1 | A simple pack to wear over the shoulders. It can store up to 30 Bulk of objects within its various pockets. | Bag | 1.28 | 1 | 0 | A canvas bag able to hold up to 20 Bulk of objects. A drawstring allows it to be tied shut. | Barrel | 24.00 | 8 | 1 | A sturdy wooden barrel. Often used to hold about 480 glasses of ale. | Belt Pouch | 0.38 | N2 | 1 | A small pouch that attaches to a belt and can hold 1 Bulk of objects. | Bottle | 3.75 | N5 | 1 | A glass bottle with a cork that holds 2 Bulk of liquid. | Box | 5.75 | 1 | 2 | A simple, small, wooden box with a lid that can be latched. Slots on the inside allow adding planks to set divided sections for small objects. Holds 3 Bulk. | Bucket | 3.00 | 1 | 1 | A wooden bucket with a rope handle that can hold up to 6 Bulk of liquid. | Canteen | 17.50 | 1 | 2 | Can hold 2 Bulk of liquid. | Chain | 24.00 | 2 | 1 | A string of metal rings that can be used to tie up objects or creatures and spans 2 spaces. | Crate | 36.00 | 12 | 1 | Holds 150 Bulk of objects. | Flask | 2.25 | N3 | 1 | A glass bottle that holds N5 of liquid. | Jug | 1.50 | 1 | 1 | A clay jug able to hold 2 Bulk of liquid. | Mess Kit | 6.00 | 4 | 1 | A single set of dishes and simple cooking supplies used for preparing food and eating on the road. | Mug | 0.18 | N2 | 0 | A simple cup. | Parachute | 32.50 | 10 | 2 | If worn, activate as a reaction while falling to fall only 25 spaces per round and not take damage from Colliding with the ground from the fall. You are moved in the direction of the wind each round a number of spaces equal to the wind Tier. Cannot be used again until repacked. It takes 12 minutes to repack. | Teacup | 0.29 | N1 | 2 | A fancy cup with a handle and a saucer plate. | Vial | 2.60 | N2 | 2 | A small, sturdy glass container that can hold 1 ounce of liquid. Does not take Collision damage from being Tossed or Dropped. Can be used as a Tier 2 physical Lightweight ranged weapon with 3 range. When used in this way, it is destroyed. | Waterskin | 1.13 | N3 | 1 | A bag that holds 2 Bulk of liquid and is easy to drink from. |
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