Aspect - Wit | Tools and Zeal
Gain +1 + TT/3 on Zeal Knowledge rolls.
Boost: While using Influence with Zeal, other creatures treat the Risk Tier as 1 lower.
Aspect - Charisma | Tools and Zeal
Attack rolls targeting you cannot be rerolled.
Boost: When this prevents a reroll, gain +1 + TT/4 on your defense against that attack.
Stance | Tools and Zeal
Reduce your penalty for Gripping weapons made for creatures larger than you by 1 + TT/3.
Boost: Weapons made for creatures larger than you gain Impact.
Trick - Elemental | Tools and Zeal
Deal 1 + TT/4 Radiant damage to target undead creature.
Target 0
Boost: Increase the Tier of Ailments caused by this effect by 1.
Spell - Elemental | Tools and Zeal
Deal 4 + TT/2 Radiant damage.
Target 3 + TT
Nature
Boost: Cause Tier 1 + TT/3 Blinded.
Advanced Abilities
Those that practice and excel in the Paladin style gain access to these more unique abilities.
Trick | Tools and Zeal
Requirements: Tools Proficiency 9, Zeal Proficiency 9
Reduce the energy cost of each Augment you apply to weapon attacks by 1.
1 round
Boost: Reduce your DL of Melee and Ranged Strike by 1 + TT/2.
Spell - Suppression | Tools and Zeal
Requirements: Tools Proficiency 15, Zeal Proficiency 15
Remove up to 1 + TT/3 treatable Ailments from target other creature.
Target 0
Boost: They become Immune to removed Ailments for 1 + TT/4 rounds.
Talent | Tools and Zeal
Requirements: Tools Proficiency 9, Zeal Proficiency 9
Gain 1 + TT/2 Magical Reduction.
Self
1 round
Boost: Any healing roll affecting you may be rerolled once.
Talent | Tools and Zeal
Requirements: Tools Proficiency 21, Zeal Proficiency 21
Make a physical attack. It ignores all Immunities and Reductions other than from armor.
Boost: 1 Resolve: Reduce any penalty to your damage by 1 + TT/2.
Response - Elemental | Tools and Zeal
Requirements: Tools Proficiency 15, Zeal Proficiency 15
Lock 1 Element. After suffering Injury, attack with Injury d12 to deal 1 + TT/3 damage of the Locked Element.
Burst 1 + TT/4
Nature
Boost: 1 Resolve: Increase the damage by 2.
Trick - Elemental | Tools and Zeal
Requirements: Tools Proficiency 9, Zeal Proficiency 9
Lock 1 Element. Your weapon attacks gain +1 + TT/3 damage and the Locked Element.
Self
1 round
Boost: Gain 1 + TT/2 Reduction to the Locked Element.
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