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Mentalists study the mind, thought, and even the brain itself in order to better understand how the spirit and body are bridged. Early study reveals how best to impose hallucinations on another, or how to scramble someone's thoughts so thoroughly they fall unconscious. True expertise can teach how to link a set of minds together so that they become aware of all things within perception, or how to wipe a mind clean of a particular bit of information. A dangerous lot in general, a free and wondering Mentalist can set a city on edge, while a truly malicious one causes panic.
Decay Naturalist Mind Potion
Spell - Elemental | Guile and Magic
Deal 4 + TT/2 Mind damage.
Range Target 3 + TT   Defense Endure
Boost: 3 Energy: Cause Tier 1 Wounded to their head.
Despair Mind Trickster Potion
Spell - Illusion | Guile and Magic
Dominate target creature. As their turn starts, they cannot comprehend spoken words and other creatures appear to be horrific versions of themselves.
Range Target 3 + TT   Duration 3 + TT rounds   Defense Observe
Boost: Then, cause Tier 1 Frightened and Frightened Tier cannot be reduced on them this turn.
Arcanist Order Umbral
Spell - Transference | Guile and Magic
Target Mindless creature follow your commands as if Bonded to you.
Range Target 3 + TT   Duration 1 + TT rounds   Defense Nature
Boost: The creature uses your Wit Skill Tiers for defenses in place of its own.
Arcanist Mind
Stance | Guile and Magic
After causing Injury or an Ailment with a Spell, the target has a 1 + TT/6 penalty on attack rolls against you for 1 round.
Boost: After a creature attacks you and fails, cause Tier 1 + TT/4 Unaware to them.
Chaos Despair Trickster Potion
Spell - Illusion | Guile and Magic
When target creature speaks, their words are always in a language that does not exist.
Range Target 3 + TT   Duration 10 + TT x 3 minutes   Defense Guile
Boost: They suffer a 1 + TT/3 penalty on Communication rolls.
Decay Naturalist Mind Potion
Spell - Illusion | Guile and Magic
Cause Tier 1 + TT Unaware.
Range Target 3 + TT   Defense Nature
Boost: 4 Energy: If the creature then has Tier 12 or more Unaware, they become Unconscious.
Advanced Abilities
Those that practice and excel in the Mentalist style gain access to these more unique abilities.
Air Imagination Trickster
Spell - Illusion | Guile and Magic
Requirements: Guile Proficiency 9, Magic Proficiency 9
Create a sound up to 5 seconds long up to Magnitude 1 + TT/2 that emanates from target space repeatedly.
Range Target 6 + TT   Duration 3 + TT rounds
Boost: Only up to 1 + TT target creatures can hear it.
Chaos Mind Trickster Potion
Spell - Illusion | Guile and Magic
Requirements: Guile Proficiency 21, Magic Proficiency 21
Remove all instances of a specified creature or object in target creature's memories. After each Recovery, attack Poise again with 1 + TT/2 d12. On failure, this effect ends.
Range Target 0   Defense Poise
Boost: 6 Energy: Do not attack again for 1 + TT days.
Decay Mind Shadow Potion
Spell - Suppression | Guile and Magic
Requirements: Guile Proficiency 15, Magic Proficiency 15
Cause target creature to forget all events of the last 1 + TT rounds.
Range Target 0   Defense Observe
Boost: 6 Energy: The creature forgets all events of the last 1 + TT minutes.
Arcanist Body Imagination Potion
Spell - Mutation | Guile and Magic
Requirements: Guile Proficiency 9, Magic Proficiency 9
Remove Mindless from target creature.
Range Target 0   Duration 1 + TT minutes   Defense Zeal
Boost: They regain their memories from the last body they were in.
Mind Scout Senses
Spell - Infusion | Guile and Magic
Requirements: Guile Proficiency 15, Magic Proficiency 15
Creatures become Aware of everything that each other is Aware of and gain +1 on Awareness rolls against any subject that an affected creature is Focused on.
Range Aura 3 + TT   Duration 1 + TT hours
Boost: Each creatures gains each Enhanced Senses that any affected creature has.
Leader Mind Trickster Potion
Spell - Illusion | Guile and Magic
Requirements: Guile Proficiency 9, Magic Proficiency 9
Dominate target creature. As they are offered a bribe from you, they accept.
Range Target 3 + TT   Duration 1 + TT minutes   Defense Guile
Boost: You can specify 1 + TT other creatures mentally while Manifesting this that can also trigger this.
© Grinning Demon Games ~ admin@SoulshardsRPG.com
Yitzi Santer: Creator | Clinton Menezes: Lead Developer | Travis Almon: Lead Writer
Merch Store ~ The Team
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