Aspect - Wit | Tools and Observe
Reduce the time you need to examine an object before rolling knowledge about it by (1 + TT) x its Craft Tier rounds.
Boost: You can read 2 + TT/3 times faster.
Spell - Illusion | Tools and Observe
For each Spell that was Manifested in 6 range in the last 6 + TT x 3 hours, if the caster is within 1 + TT miles, see a straight line to the caster.
Self
1 + TT hours
Boost: You know what miles each subject is in away from you.
Aspect - Wit | Tools and Observe
Gain +1 + TT/2 on Objects and Crafting Knowledge rolls.
Boost: You know how many Broken Tiers objects you can sense have.
Aspect - Wit | Tools and Observe
Gain +1 + TT/3 on Observe Knowledge rolls.
Boost: Treat subjects you sense as 1 Magnitude higher to determine the details you can sense.
Spell - Transference | Tools and Observe
Shed Tier 3 light.
Aura 3 + TT
1 + TT minutes
Boost: 2 Energy: Shed Tier 6 light.
Stance | Tools and Observe
Reduce the face value you need to benefit from Chopping by 1 + TT/4.
Boost: Also reduce the face value you need to benefit from Stabbing.
Advanced Abilities
Those that practice and excel in the Inspector style gain access to these more unique abilities.
Aspect - Wit | Tools and Observe
Requirements: Tools Proficiency 9, Observe Proficiency 9
Lock 1 + TT/3 senses. While using a Scry effect, Locked senses also function outside of the scry effect.
Boost: When you craft a Ratial circle for a Scry effect, you may use the following effect as a modifier: Reduce any Awareness penalty you have in the Scry by 1.
Spell - Transference | Tools and Observe
Requirements: Tools Proficiency 15, Observe Proficiency 15
Create a page of paper in your Free Limb that shows an image of what you see. It has details like a Tier 1 + TT map.
Boost: Gain +1 + TT/2 on your Observe roll to determine what you see for the image.
Trick - Infusion | Tools and Observe
Requirements: Tools Proficiency 21, Observe Proficiency 21
When you succeed a physical attack against a creature, for each damage dice that fails, cause 1 Injury to armor they wear on the affected part. If the attack was not against a specific part, affect torso armor.
Self
3 + TT rounds
Boost: Treat durability of objects you Injure as 1 + TT/4 lower.
Response - Infusion | Tools and Observe
Requirements: Tools Proficiency 15, Observe Proficiency 15
After Aiding an Ally's action, reduce the Face Value they need for any effects that are determined by Face Value by 1 + TT/4.
Boost: If their action succeeds, roll 1d12, DL 9 - TT/2 to heal 1 Resolve.
Spell - Transference | Tools and Observe
Requirements: Tools Proficiency 9, Observe Proficiency 9
Scry on a location with an entrance. See as if entering from the most commonly used entrance.
1 + TT/2 rounds
Boost: 3 Energy: Instead, see as if entering from a secret entrance if you know it has one.
Spell - Transference | Tools and Observe
Requirements: Tools Proficiency 9, Observe Proficiency 9
Scry on an object. See where the object is as if facing it from a random adjacent space.
1 + TT/2 rounds
Magic
Boost: 2 Energy: If you exceed your observe roll to see the object by at least 6, know what 90 - TT x 5 degree direction the object is from you.
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