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Alphas are uniquely connected to the domain of animals, whether or not their own origin comes from the animal-born. In youth it may seem that someone is particularly skilled at training animals, or that they uncannily share senses sometimes. When trained up an Alpha can cast magic to their bonded animals that would otherwise be impossible, or develop communication known only to them. Anyone who works with animals find Alphas incredibly valuable to have on call.
Body Naturalist Mobile
Spell - Infusion | Poise and Nature
Target creature Bonded to you gains +1 + TT/3 Movement Pool.
Range Target 12   Duration 1 + TT rounds
Boost: They gain +1 + TT/6 d12 on Elude defense.
Body Guardian Spiritual
Aspect - Might | Poise and Nature
Creatures Bonded to you gain +1 + TT/3 physical reduction.
Boost: Creatures Bonded to you qualify to learn each non-Species ability you do.
Scout Senses Umbral
Spell - Transference | Poise and Nature
Choose 1 + TT/3 senses. Sense what target creature Bonded to you senses with the chosen senses.
Range Target 3 + TT   Duration 6 + TT minutes
Boost: They sense what you sense.
Naturalist Mind Order Potion
Spell - Suppression | Poise and Nature
Reduce Enraged, Frightened and Sickened afflicting target animal 1 + TT/2 Tiers.
Range Target 1 + TT   Defense Observe
Boost: After removing Tiers, improve its Social Opinion of you by 1 + TT/3 Tiers.
Naturalist Mind Order
Aspect - Charisma | Poise and Nature
You can train creatures up to Tier 2 + TT/3.
Boost: Gain +1 + TT/2 on Train Creature rolls.
Naturalist Mind Order
Aspect - Charisma | Poise and Nature
Increase the progress you can make on a single creature each day by 5 + TT x 5.
Boost: Gain +1 + TT/2 on Sway Animal rolls.
Advanced Abilities
Those that practice and excel in the Alpha style gain access to these more unique abilities.
Naturalist Mind Spiritual
Spell - Infusion | Poise and Nature
Requirements: Poise Proficiency 21, Nature Proficiency 21
Target beast gains the Intelligent ability.
Range Target 0   Duration 3 + TT hours   Defense Nature
Boost: They learn a language that you know and gain the Boost of Intelligent.
Leader Order Umbral
Spell - Transference | Poise and Nature
Requirements: Poise Proficiency 9, Nature Proficiency 9
Each creature Bonded to you becomes aware of where you are in relation to them.
Range 1 + TT miles Burst
Boost: Become aware of where each affected creature is in relation to you.
Naturalist Imagination Mind
Spell - Infusion | Poise and Nature
Requirements: Poise Proficiency 15, Nature Proficiency 15
Target creature Bonded to you can speak with you as if you have a shared language. Increase its Social Opinion of you by TT/4.
Range Target 1 + TT   Duration 6 + TT x 3 minutes   Defense Guile
Boost: Can target any animal.
Arcanist Spiritual Umbral
Aspect - Wit | Poise and Nature
Requirements: Poise Proficiency 9, Nature Proficiency 9
You can Manifest abilities that target a single creature targeting a creature Bonded to you not already affected by this. When you do, the ability has no effect until the creature succeeds an Unarmed Strike. At that time, the ability affects the attacked creature in place of the normal effect of the attack. This effect ends if the ability is not used within 1 + TT minutes.
Boost: When a creature Bonded to you in 1 + TT range Manifests an ability with range Self, it can target you instead.
Arcanist Mind Spiritual
Aspect - Charisma | Poise and Nature
Requirements: Poise Proficiency 9, Nature Proficiency 9
Creatures at least 3 sizes smaller than you that are Bonded to you gain +1 + ET/4 d12 on Magic rolls and qualify to learn any Spell they meet all requirements for, though the Area Value, duration, damage, and healing of abilities learned this way is halved.
Boost: They gain 1 + TT/3 Magical Reduction.
Naturalist Mind Spiritual
Aspect - Charisma | Poise and Nature
Requirements: Poise Proficiency 15, Nature Proficiency 15
You can bond to an additional 1 + TT/3 creatures.
Boost: Ongoing Spells affecting you also affect creatures Bonded to you in Reach.
© Grinning Demon Games ~ admin@SoulshardsRPG.com
Yitzi Santer: Creator | Clinton Menezes: Lead Developer | Travis Almon: Lead Writer
Merch Store ~ The Team
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