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Merfolk mentalist - Full-Blooded Elf
Full-Blooded: Gain +1 on Awareness and Stealth rolls.
Nightsight: Treat light Tier 1 through 3 as 1 Tier higher.
Mobile: Gain +1 on Mobility rolls.
Fae Blood: You are affected by Cold Iron Poison.
Language: Keric, Elven
Size: 0   Height: 5'6"   Weight: 140
Age: 20   Gender: Male or female  
Athletics: 2 Elude: 3 Guile: 2 Magic: 3
Endure: 2 Nimble: 2 Poise: 1 Nature: 2
Martial: 1 Tools: 2 Zeal: 2 Observe: 2
Might: 5 Finesse: 7 Charisma: 5 Wit: 7
Grit: 11 Threshold: 4 Affinities:
Energy: 14 Minor Actions: 3 Training Limit: 1
Resolve: 12 Movement: 5
Cost Souls: Cost Shards: 70 Bulk Limit: 15
Does not reflect modifiers from abilities except Skill Tiers and passive size changes.
Abilities
Gear
Personal Details
© Grinning Demon Games ~ admin@SoulshardsRPG.com
Yitzi Santer: Creator | Clinton Menezes: Lead Developer | Travis Almon: Lead Writer
Merch Store ~ The Team
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