Full-Blooded: Gain +1 damage with Unarmed Strikes.
Form: Have only a torso and head with ears, eyes, mouth, nose, and teeth.
Beast Mind: Cannot be a playable character, has intelligence of an animal and no starting Souls, and cannot speak.
Beast Progression: Must expend double AP to learn, train, and boost abilities that are not from your Species.
Beast Body: Can only learn beast and Species abilities. Has no Training Limit. Ignore requirements during creation.
Base Skills: Each Skill Tier begins as Tier 0 and can be increased up to 4 as part of creation.
Language: Keric
Size: 2 Height: 2"-8" Weight: 130-1,300 lb
Age: 1
Rarity: 2 Training Rating: 3
Athletics: 2
Elude: 1
Guile: 0
Magic: 0
Endure: 3
Nimble: 2
Poise: 1
Nature: 2
Martial: 4
Tools: 0
Zeal: 1
Observe: 2
Might: 9
Finesse: 3
Charisma: 2
Wit: 4
Grit: 20
Threshold: 7
Affinities:
Energy: 8
Minor Actions: 2
Training Limit: 1
Resolve: 6
Movement: 5
Souls:
Shards:
0
Bulk Limit: 60.75
Does not reflect modifiers from abilities except Skill Tiers and passive size changes.
Abilities
Animal. Long torso, 4 legs, claws, fangs. Scent
Gear
Personal Details
Background: Bears are large solitary omnivores that can be found in woodlands, plains, and lower alpine regions. They are innately shy and avoid humanoids, but can feel threatened easily if one wanders too close. Once instigated they attack with surprising swiftness.