Fumbles occur occasionally and cause various penalties. The Soulweaver should try to match the penalty to the activity. These are some ideas to use or draw inspiration from.
Wounded Characters
After Fumbling an activity using a wounded part, increase the Tier of Wounded to the part.
Soothing Acid or Burning
After Fumbling an attempt to Sooth Burning or Acid, the effect can spread to the medic.
Crafting
After Fumbling a Craft roll, the crafter may lose progress on their project.
Aid
After Fumbling an Aid, they can cause a penalty to the creature they are Aiding instead.
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